Glamurize - Procedural Material

Iray Quick (And Grainy) Render inside Substance Designer... This was saved as one of the Presets.

Iray Quick (And Grainy) Render inside Substance Designer... This was saved as one of the Presets.

This is a quick test in Painter, just using one of it's alpha as a Custom Shape, and a texture as a Colour Source. :)

Rotating the HDR with One of the Presets on Substance Player

One of the Presets i made. My daughter named it Unicorn Preset. :)

One of the Presets i made. My daughter named it Unicorn Preset. :)

Procedural Sequin. The flakes had a small bevel on the edges, but you can adjust then to be flat as well.

Procedural Sequin. The flakes had a small bevel on the edges, but you can adjust then to be flat as well.

1 Day after the release of Version 2 of the material i added the Version 3. lol. Now with Options for Distribution Map + You can paint the distribution Map in painter. :) (+Smart Material to help with this setup using Anchor).

1 Day after the release of Version 2 of the material i added the Version 3. lol. Now with Options for Distribution Map + You can paint the distribution Map in painter. :) (+Smart Material to help with this setup using Anchor).

You can use this material to add a magical and sparkling touch yo your surfaces in Painter, because you can layer it over them.

You can use this material to add a magical and sparkling touch yo your surfaces in Painter, because you can layer it over them.

It's flexible so you can change the flake shape by a Black and White Alpha and create your own version of material pretty fast.

It's flexible so you can change the flake shape by a Black and White Alpha and create your own version of material pretty fast.

You can make it transparent too for thin, sparkling fabrics

You can make it transparent too for thin, sparkling fabrics

This is my latest Substance Designer Material. (DISCOUNT COUPON ON THIS POST) Read in the end...
The Glamurize It is a flexible material to generate sparkling layers over your other materials. With options to add custom flake shapes, custom color input and tweak many other parameters. Turns out that just tweaking the parameters i made this sequin/fabric texture. It has height information and no collisions between scales/flakes.
This can be really useful for some future projects. I made it an Asset in my Marketplace too that you can find here. https://www.artstation.com/marketplace/p/RdYN/glamourize-procedural-and-flexible-material

Hope you like it ! :)
For a limited time, you can acquire this material with a discount code (20% off) until June 27-2020. Use the code GLAMURIZEME

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Date
June 24, 2020