Indian Wall - Substance Designer Procedural Pattern

That "spade" icon, was made using swirl node affecting a sphere, then, mirror was used to get the proper shape.

That "spade" icon, was made using swirl node affecting a sphere, then, mirror was used to get the proper shape.

Classic Sphere view. From that view you can see the height variations on each stripe of of the design.

Classic Sphere view. From that view you can see the height variations on each stripe of of the design.

If you check carefully you will see that i made it in horizontal "stripes", each stripe started with basic gradients masked inside them, to carve the basic volumes.

If you check carefully you will see that i made it in horizontal "stripes", each stripe started with basic gradients masked inside them, to carve the basic volumes.

Classic Sphere view.

Classic Sphere view.

I like that part, where i have a concave and rounded depression and at the same time, thin steps on it. I was doing this to learn how to controle height layering over non planar surfaces. ;)

I like that part, where i have a concave and rounded depression and at the same time, thin steps on it. I was doing this to learn how to controle height layering over non planar surfaces. ;)

There was some challengings for me here, each "stripe" has different carvings, rounded, stepped and concave, and designes over those surfaces, or on top of it. This forced me to take care of heights more for this study.

There was some challengings for me here, each "stripe" has different carvings, rounded, stepped and concave, and designes over those surfaces, or on top of it. This forced me to take care of heights more for this study.

Detail, closeup. Sometime the heightmap has very subtle variations, but they show up pretty well in the tesselated height on 3D view.

Detail, closeup. Sometime the heightmap has very subtle variations, but they show up pretty well in the tesselated height on 3D view.

Close of some details.

Close of some details.

Applied to HighRes Plane Frontal View

Applied to HighRes Plane Frontal View

Here's a fast capture of some nodes created for basic ornaments and details. Lot of work and fun doing it.

Here's a fast capture of some nodes created for basic ornaments and details. Lot of work and fun doing it.

The Classic Striped Textures View.

The Classic Striped Textures View.