Skin Disfunction - Final procedural Material

Capture from Substance Painter Viewport. Tested My Material mixing 3 presets and paint the mask to reveal them. Preset 02_Killme + 05_infestation + 08_Balsy

This was my first test using 2 presets mixed in painter. Infestation and Blisterreya.

This was my first test using 2 presets mixed in painter. Infestation and Blisterreya.

First rough test of 2 presets. (The masks are very loose on that test)

First rough test of 2 presets. (The masks are very loose on that test)

Mix of Preset 02_Killme + 05_infestation + 08_Balsy

Mix of Preset 02_Killme + 05_infestation + 08_Balsy

Parameters exposed on the V10 version of the SBSAR Material.

Parameters exposed on the V10 version of the SBSAR Material.

Preset_01_Blisterreya

Preset_01_Blisterreya

Preset_03_KillMe

Preset_03_KillMe

Preset_04_RottenRob

Preset_04_RottenRob

Preset_05_Infestation

Preset_05_Infestation

Preset_06_GoreGarden

Preset_06_GoreGarden

Preset_07_EggStreams

Preset_07_EggStreams

Preset_08_Balsy

Preset_08_Balsy

All Presets in slices.

All Presets in slices.

Graph

Graph

Substance Designer and Painter integration - Procedural Skin Disfunction