Ford Fusion – Shading/Animation Study
3D | Animation | Modeling | Shading
Virtual Set and Car
Personal Study of Animation, shading and lightning. The render was made using Corona Render and 3DSMax. The 3D Model of the car isn´t mine. I´ve modeled the entire background BASED on Nissan Altima Tv AD (By Framestore). The target was to really CLONE that visuals to push and test the limits of this new renderer called Corona, and improve my skills using it too.
At the day i´ve started to study the Corona Renderer, i was checking some videos and trying to take something to test on Corona immediately… So i was watching one of the fantastics Arnold Renderer´s demoreels and found what i am looking for. Is good to make a test using a “real world work”, because Virtual Cars are something very comercial and 3D is an excellent tool to create beliaveble and fantastic car scenes/Ads. So, i would like to give it a try ! 🙂
So, i´ve found my target, accepted my mission, and started to work at a Saturday afternoon. The nice thing about Corona Renderer, is it´s fidelity to what you expect for every aspect of shaders and light. The light spreading and shader feedback is amazing. It´s extremelly simple at that Stage (Alpha V4), but it´s already an amazing tool with excellent results out of the box. Everything you think and put on your shader seems to come out “better than expected” on the render.
The render time (Above animation) was about 15 minutes per frame, which i can consider extremely fast given the results. And taking into account that i´ve rendered it with MotionBlur and Depth of Field activated too. There´s a little noise (mostly on the first darker parts). I worked to get the render smoother on post production, added the glows, little colour correction and Flares on the headlights.