The IDs for SpaceHD TV Channel, i´ve worked on with Tendri´s team, received the “BEST OF STASH 2015” Label. The Stash Magezine, select the best works in Advertising/video/animation for the year.
Me and the O2Films post production team were nominated for the CSA 2016 for an Award in Achievement in Visual Effects for our work in ZOOM (from the Director Pedro Briza).
That´s amazing ! 🙂 The movie received another nomination for Original Screenplay (Matt Hansen). Zoom will premiere around the world this year (2016).
These were my main contributions to this movie :
– VFX and Cg Supervisor;
– 3D Artist;
– Creative Consultand;
– Background Artist;
Space Channel Ident by Tendril
- One of my new tools. The Tagger. A Renamer Script with some handy extra options.
This is the second script tool i´ve made this week !Its my first time “messing” with Slate Material. This one, makes the process of first setup of a MultiSub Matrial a lot easier. When you create multi-sub using Max tools, it just creates a lot of unuseful standard materials and a lot of nodes. Sometimes you just want a few, sometimes a lot of them… So, i decided to create this tool for my personal use. But i am sure it could be useful for you too… !
If you want to know more and download that tool, click on this button bellow…
I’ve made this little tool for my personal use, but i am sharing it for free. Feel free to use it. You can read more about it and download the .ms file clicking on the button bellow.
This was the “signature animation” to feature as an intro on all “kids movies” of GloboFilmes.
The idea was to make something that resembles the Clay Animation technique.
- This was my first time using Corona renderer for a comercial work, back in March, 2013.
Personal artwork, studing the new Corona-Renderer.
Another Study of particles automation. This effect isn´t new and there´s a lot of similar RnD studies around. I´d just want to give it a try and develop mine. It´s simple-and-not-realistic automatic simulation of droplets rolling over any given model. I tried to simulate the dripping effect too, but it´s not perfect. It works well for some situations. 🙂